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Silverlight4andWPF4projects 400-101 dumps 400-101 dumps free Expression Blend provides powerful features for designing and developing applications based on Silverlight 4 and Windows Presentation Foundation 4 technologies . Shapes Expression Blend 4 now includes presets to help designers easily create arcs, arrows, callouts, and polygons, in both sketch and other styles . You can find this feature in the Assets panel within the new Shapes category . SketchFlowimprovements SketchFlow Player now enables panning, scrolling, and screen resizing of SketchFlow prototype applications . The SketchFlow map is available as an overlay on selected screens . SketchFlow can generate documentation as Microsoft Word files, and can even include feedback from your team and customers . LayoutStatesfortheListBoxItem Designers can animate the process of items being added and/or removed from a ListBox in Silverlight 4 projects . The new states group includes BeforeLoaded, AfterLoaded, and Loaded states . EasingfunctionsandTransitionEffects Easing functions for animations and Visual State changes are now available for WPF 4 projects . Transition Effects such as Fade, Pixelate, Slide In, and many others are available through the States panel . Designers can easily combine visual effects . Newbehaviors Expression Blend 4 has a set of new behaviors, such as DataStateBehavior, SetDataStoreValueAction, CallMethodAction, FluidMoveBehavior, and others, which Microsoft added to help designers work with data . DataStore Designers can now store application variables in Data Store . Variables can be read and written to that storage so that they will be available for different parts of the application .
AdobePhotoshopimportimprovements Expression Blend now has a faster and improved Photoshop import dialog box that enables designers to easily choose layers to be imported and merge effects for Photoshop files . DevelopmentusingtheMVVMPattern Expression Blend 4 supports a new type of project: Silverlight Databound Application . This project type builds on the Model View ViewModel (MVVM) design pattern, which uses data and command bindings to support a loose coupling between a View (a user interface) and a ViewModel (code that coordinates the state of a View with an underlying Model) .
DevelopmentforWindowsPhonePlatform With Expression Blend for Windows Phone, available when you install the Windows Phone Developer Tools and Expression Blend 4 Service Pack 1, you can quickly and easily design Silverlight applications for Windows Phone by using the design tools in Expression Blend . As you create your Windows Phone applications, you can easily test them on either the Windows Phone emulator, included as part of the Windows Phone Developer Tools, or in a Windows Phone device attached to your computer .
Expression Blend 4 is available as part of Expression Studio 4 Ultimate, which is an integrated group of applications that includes:
ExpressionBlend4andSketchFlow Using industry-proven technologies and languages such as Silverlight, WPF, XAML, Microsoft Visual C#, and Microsoft Visual Basic, Expression Blend enables you to deliver applications that are stable, scalable, accessible, reliable, and highly secure, while maintaining optimum performance . SketchFlow, a feature of Expression Blend 4, revolutionizes how quickly and efficiently designers can demonstrate their vision for an application . SketchFlow projects provide an informal way to quickly explore, iterate, and prototype user interface scenarios, and enable designers to evolve their concepts from a series of rough ideas into an interactive and functional prototype that can be made as realistic as a client or project demands . ExpressionWeb4andSuperPreview Expression Web is a professional design tool used to create engaging, web-connected multimedia experiences . SuperPreview speeds browser compatibility testing by not only showing a high-fidelity rendering of how pages will look on various browsers, but also by identifying an element’s tag, size and position, applied styles, and location in a convenient Document Object Model (DOM) tree, so you can quickly remedy any cross-browser issues you uncover . ExpressionDesign4 Microsoft Expression Design 4 is the perfect companion to Expression Blend or Expression Web . Take advantage of existing artwork, or use intuitive vector drawing tools to quickly build sophisticated vector and image assets . Seamlessly transfer them to your Expression Blend or Expression Web projects knowing that their fidelity and effects will be maintained throughout the entire designer-developer workflow . ExpressionEncoder4Professional Microsoft Expression Encoder simplifies publishing video to Silverlight . With Expression Encoder, you can encode a wide array of video file formats, stream live from webcams and camcorders, or even record screen videos on your computer . You can also make simple edits to video files as well as add overlays and advertising . Users can choose encoding settings, choose a video player interface from a range of player templates, and publish rich media experiences with Silverlight directly to the web . The professional version of Expression Encoder contains more import and export codecs and unlimited screen recording duration .
Expression Studio 4 Ultimate is also available as an upgrade–and the upgrade isn’t limited to users of just Expression Blend 3 . It is available to owners of any previous Microsoft Expression product as well as any version of Adobe Creative Suite or Microsoft Visual Studio 2005 or later . Beyond that, you can get Expression Studio 4 Ultimate as part of the Microsoft Partner program, and through the WebsiteSpark program. Finally, if you’re a student, you can get Expression Studio 4 Ultimate and a huge collection of other Microsoft development software through DreamSpark, at downloads.channel8.msdn.com/ Default.aspx . Microsoft DreamSpark lets students download Microsoft developer and design tools at no charge, making it easier for them to learn the skills they need to excel both during school and after graduation .
Most of the chapters in this book include exercises that let you interactively try out new material learned in the main text . All the sample projects are available for download from the book’s page on the web site for Microsoft’s publishing partner, O’Reilly Media: Click the Companion Contentlink on that page under the book cover image . When a list of files appears, locate and download the SampleProjects .zip file .
Installing the Sample Projects
Unzip the SampleProjects .zip file that you downloaded from the book’s website to a location on your hard drive . To simplify locating and using the sample files, unzip them to your desktop .
What’s in the Sample Projects?
This book’s sample projects contain Silverlight projects, videos, images, Expression Design, and other graphic assets that are required to complete the chapter exercises that you will encounter in the book .
Chapter 1: Welcome to the Silverlight and WPF World
Identify the basics of Silverlight and WPF technologies . Differentiate between designer and developer roles . Recognize products in Expression Studio 4 . Understand how Visual Studio can fit into your design process .
Chapter 2: Exploring the Expression Blend 4 IDE
Download and install Expression Blend 4 . Open and run your first Silverlight project . Use and customize the Expression Blend 4 user interface .
Chapter 3: Designing an Interface
Create a new project . Place visual elements and common controls in your project . Use layout panels as containers for arranging objects . Use image and video elements .
Chapter 4: XAML and C#
Understand what Extensible Application Markup Language (XAML) is . List basic XAML objects and properties . Use the XAML editor and IntelliSense in Expression Blend . Understand the basics of C# . Explain the relationship of code-behind files to XAML files . Create objects in C# . Change properties of existing objects by using C# code . Respond to events with event handlers .
Chapter 5: Animations and Transformations
Resize user interface (UI) 400-101 dumps pdf ccie 400-101 dumps elements . Scale, rotate, skew, and translate your objects . Change the center point of an object . Flip objects . Simulate three-dimensional space via projection .
Add storyboards . Use timelines and keyframes . Add animations and change object properties over time . Modify storyboards . Apply behaviors and run storyboards in response to events .
Chapter 6: Adding Interactivity